/* * Code for simulating pthreads API on Windows. This is Git-specific, * but it is enough for Numexpr needs too. * * Copyright (C) 2009 Andrzej K. Haczewski * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * DISCLAIMER: The implementation is Git-specific, it is subset of original * Pthreads API, without lots of other features that Git doesn't use. * Git also makes sure that the passed arguments are valid, so there's * no need for double-checking. */ #ifndef PTHREAD_H #define PTHREAD_H #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #include /* * Defines that adapt Windows API threads to pthreads API */ #define pthread_mutex_t CRITICAL_SECTION #define pthread_mutex_init(a,b) InitializeCriticalSection((a)) #define pthread_mutex_destroy(a) DeleteCriticalSection((a)) #define pthread_mutex_lock EnterCriticalSection #define pthread_mutex_unlock LeaveCriticalSection /* * Implement simple condition variable for Windows threads, based on ACE * implementation. * * See original implementation: http://bit.ly/1vkDjo * ACE homepage: http://www.cse.wustl.edu/~schmidt/ACE.html * See also: http://www.cse.wustl.edu/~schmidt/win32-cv-1.html */ typedef struct { LONG waiters; int was_broadcast; CRITICAL_SECTION waiters_lock; HANDLE sema; HANDLE continue_broadcast; } pthread_cond_t; extern int pthread_cond_init(pthread_cond_t *cond, const void *unused); extern int pthread_cond_destroy(pthread_cond_t *cond); extern int pthread_cond_wait(pthread_cond_t *cond, CRITICAL_SECTION *mutex); extern int pthread_cond_signal(pthread_cond_t *cond); extern int pthread_cond_broadcast(pthread_cond_t *cond); /* * Simple thread creation implementation using pthread API */ typedef struct { HANDLE handle; void *(*start_routine)(void*); void *arg; } pthread_t; extern int pthread_create(pthread_t *thread, const void *unused, void *(*start_routine)(void*), void *arg); /* * To avoid the need of copying a struct, we use small macro wrapper to pass * pointer to win32_pthread_join instead. */ #define pthread_join(a, b) win32_pthread_join(&(a), (b)) extern int win32_pthread_join(pthread_t *thread, void **value_ptr); #endif /* PTHREAD_H */